A300 levels · 30 worlds

Three hundred crosswords. One at a time.

Crossly is a crossword climb through thirty themed worlds — from the words you use every day to the rarest corners of the lexicon. Every solve is timed, scored, and stands between you and the next level.

300
hand-built levels
30
themed worlds
Free
to play

+1,240

Level cleared · 2:41

300 levels, 30 worlds

Each world is ten levels drawn from one corner of the dictionary, and each one is harder than the last. Clear a world and the next unlocks.

  • Everyday Words

    Levels 1–10

    Starter

    The words you use without thinking.

  • Places

    Levels 11–20

    Gentle

    Cities, terrain and the space between.

  • Time

    Levels 21–30

    Easy

    Hours, seasons and ages.

  • Vehicles

    Levels 31–40

    Light

    Anything that carries you somewhere.

  • Buildings

    Levels 41–50

    Casual

    Walls, roofs and the rooms between.

  • Performers

    Levels 51–60

    Steady

    Stage, screen and spotlight.

  • Measures

    Levels 61–70

    Warming

    Units, amounts and quantities.

  • Containers

    Levels 71–80

    Rising

    Things that hold other things.

  • Words & Speech

    Levels 81–90

    Brisk

    Language talking about itself.

  • Music

    Levels 91–100

    Testing

    Strings, reeds and skins.

  • Mind & Thought

    Levels 101–110

    Tricky

    Ideas, beliefs and knowing.

  • Clothing

    Levels 111–120

    Knotty

    Worn, stitched and buttoned.

  • Trades & Callings

    Levels 121–130

    Thorny

    What people do for a living.

  • Feelings

    Levels 131–140

    Sharp

    The inner weather.

  • Kitchen & Table

    Levels 141–150

    Hard

    Dishes, courses and things to drink.

  • Matter

    Levels 151–160

    Harder

    Elements, compounds and raw stuff.

  • Tools

    Levels 161–170

    Stiff

    Held in the hand and used for work.

  • The Body

    Levels 171–180

    Tough

    Anatomy from head to heel.

  • Birds

    Levels 181–190

    Rugged

    Everything with feathers.

  • Mammals

    Levels 191–200

    Severe

    Warm-blooded, and mostly furry.

  • States & Conditions

    Levels 201–210

    Punishing

    How things stand.

  • Herbs & Shrubs

    Levels 211–220

    Gruelling

    Low, green and growing.

  • Trees

    Levels 221–230

    Fierce

    Timber, canopy and bark.

  • Sea Life

    Levels 231–240

    Brutal

    Fish and everything else down there.

  • Bugs & Beasts

    Levels 241–250

    Expert

    Six legs, no legs, and cold blood.

  • Places II

    Levels 251–260

    Master

    Cities, terrain and the space between.

  • Words & Speech II

    Levels 261–270

    Grandmaster

    Language talking about itself.

  • Matter II

    Levels 271–280

    Fiendish

    Elements, compounds and raw stuff.

  • States & Conditions II

    Levels 281–290

    Merciless

    How things stand.

  • The Gauntlet

    Levels 291–300

    Legendary

    No theme, no mercy. The rarest words in the lexicon.

Solve → Score → Climb

The rules fit on a napkin, and the leaderboard does the rest.

  1. Solve

    Tap a clue, fill the grid. Every puzzle is a real interlocking crossword — no word searches, no filler. Stuck on a word? Watch a short ad to reveal it, up to three times a level.

  2. Score

    Score is difficulty × speed. Base points rise with the level and the speed bonus decays to nothing at twice par time. Each word you reveal costs 5% of the level's base points.

  3. Climb

    Level 12 opens when level 11 falls. Each level is a single scored attempt — no replays — and the sum of them is your place on the global leaderboard. Ties go to whoever has climbed furthest.

Level 1 takes about two minutes.

Level 300 has beaten everyone who has tried it so far. Start at the shallow end and find out where you stop.